Batch 3 - Class 106 - Palindrome Grab

Pre-Class Problem
Attendance: Smiti, Muskaan, Khushi, Ahana, Arnav, Anisha, Liza, Zorawar, Diya, Nandini, Aneyaa, Arushi, Abhiram, Anshi, Manya, Rohan, Ishan, Gautam, Palak, Tishyaa

Class Notes:

Jokes

In the game of Palindrome Grab, a string of red and black checkers are on the table in a straight line. On your turn, you take checkers from either the left or right end, provided that the collection of checkers you take is a palindrome - in other words, symmetric, same backwards and forwards. Of course one checker is always a palindrome.

For example, if the checkers are RBRRB, from the left you could take R or RBR, and from the right you could take B or BRRB, so you have four choices for your move.


Greedy Game - The winner is the one who gets the most checkers

Patient Game - The winner is the one who gets the last checker, regardless of how many each person has collected.

Homework
References:
http://mathpickle.com/project/jumping-frogs/
http://jrmf.org/problems/PalindromeGrab.pdf
The Simpsons and their Mathematical Secrets, by Simon Singh